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Laptops rule in schools project

Tuesday, 24 June 2008 3:17 PM

Taken from the Australian IT website

 

ONLY laptop suppliers will be eligible to jostle for $56 million worth of NSW government funds as part of the national schools PC program, leaving desktop and thin client suppliers lamenting.

NSW has decided to supply high school students solely with laptops due to their portability and features.

"The portability of laptops provides students with flexible learning options," a state Department of Education and Training spokesperson said.

Independent and Catholic schools in NSW would receive $4.8 million and $13.8 million, respectively.

"The department intends to release a call for expressions of interest with detailed requirements for a specialist educational laptop."

The tender would be made available once negotiations with the commonwealth had been finalised, the spokesperson said.

The funds have been allocated on paper but the Iemma Government and other state governments are said to be concerned about the operating costs of managing and maintaining the computers.

Among the main points raised with federal Education Minister Julia Gillard is who will pick up the tab for electricity, software licensing, security and technical support.

The department, like its counterparts in other states, is using its bulk-buying power to negotiate better rates from suppliers.

"If individual schools bought computers off the shelf they would pay at least double the price," the spokesperson said.

"The department's solution ensures schools of an integrated system with the best educational outcome and the best value for the investment."

Industry heavyweight Intel and laptop manufacturer Asus welcomed NSW's plan. Intel Australia chief Philip Cronin said the Government had made the right decision, as laptops consumed far less energy than desktops.

"With laptops you can get a 50 per cent reduction in power consumption," Mr Cronin said. "I'm not at all surprised that NSW has chosen this path."

He said laptops would eventually replace textbooks as more curriculum went online.

Several schools in NSW, Victoria and Queensland have been testing a low-cost, rugged and colourful ultra-portable PC, dubbed Classmate, designed by Intel and assembled by local vendor Optima, since late last year.

The Classmate PC trials incorporate Intel's global teacher-training program, which aims to educate teachers in how to use information technology to meet curriculum requirements.

Asus Australia also has a few of its popular Eee PC sub-notebooks on trial in Queensland.

Asus business development manager Michael Serdiuk said the feedback had been positive, but NSW's decision to embrace laptops was a massive boon.

"We built the Eee PC for the education market so we'll be very keen to partake in the tender process," Mr Serdiuk said.

When the $500 Eee PC was launched it only ran on Linux but the company has since added a Windows flavour to the mix, which would please large Microsoft users such as the NSW education department.

"The ultra-low form factor of laptops and sub-notebooks is more favourable than desktops. Space is a premium, so that would be an immediate saving," Mr Serdiuk said.

Virtualisation specialist VMware, whose software powers thin clients, was unfazed by the department's decision.

VMware was banking on thin clients supplied by partner Sun Microsystems to impress government officials, but local head Paul Harapin said state governments would ultimately opt for a mix of laptops, desktops and thin clients.

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Extra storage as students go Gmail

Tuesday, 24 June 2008 3:08 PM

Taken from the Australian IT website

 

GOOGLE has edged out some of the biggest brands in the enterprise IT services market to pick up another major contract win in Australia's education sector.


 

 Google partner SMS Management and Technology has emerged as the leading bidder to supply the NSW Department of Education with 1.5 million student email services using a customised version of the search giant's Gmail service, Acting NSW Minister for Education and Training John Hatzistergos said.

"This commitment is a further demonstration of the NSW Labor Government's commitment to equip teachers and students with the best possible means to compete successfully in the constantly evolving world of information technology," he said.

NSW education department chief information officer Stephen Wilson said the department was yet to finalise its contract with SMS but confirmed that it had lodged the winning bid.

SMS will be the prime contractor alongside Google and Telstra to fulfil the contract, valued at $9.5 million over three years.

The department rejected bids from Hewlett-Packard, Telstra subsidiary Kaz, and incumbent provider Unisys, to award the contract to SMS.

It's understood that the contract will be one the largest private deployments of Gmail in the world.

The win is Google's second major victory in the academic sector after Macquarie University signed up for Gmail in September last year. It could have massive implications for the Australian software market, as it places Gmail's online word processing software, Google Docs, in a strong position to challenge Microsoft's Office software suite in the education sector.

Mr Wilson said the agency had no plans to switch on Google's online word processing software at this stage.

"We haven't made any decision there. This contract was just email," Mr Wilson said.

SMS chief executive Tom Stianos said the trend towards providing software as a service was "unstoppable".

However, the Gmail deployment at Macquarie University hasn't been without controversy.

Gmail is hosted offshore and the university chose not to extend the service to staff due to concerns that it would generate excessive bandwidth bills retrieving messages.

The education department's Gmail roll-out will increase current email storage allocated to students by a multiple of 170 times from 35MB to 6GB.

The department is also deploying extra security filtering, which will be carried out locally.

"You have to remember we're the largest consumer of internet traffic in NSW by a long way.

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Graphics Evolves Beyond Gaming

Monday, 23 June 2008 11:48 AM

Taken from the Nvidia Website.

 

Imagine instead of taking over five hours to convert a video for your iPod, it only takes 35 minutesi. Imagine using your PC to simulate protein folding to help find a cure for debilitating diseases. Imagine that your PC can dramatically accelerate everyday tasks, and deliver an exciting visual experience in the process. Today that imagination becomes a reality now that the leader in visual computing technologies, NVIDIA (Nasdaq: NVDA), has introduced its new family of GeForce® GTX 200 graphics processors (GPUs)-which includes the GeForce GTX 280 and GeForce GTX 260 GPUs-taking graphics beyond gaming and gaming beyond anything that's ever been possible before on a consumer computing platform.

"The advances NVIDIA continues to make in visual computing are simply incredible, and we are excited to be one of the first companies in the world to offer the technology in the new Exhilaration Edition of the award-winning HP Blackbird 002," said Rahul Sood, chief technology officer, HP Voodoo Business Unit. "Exceptional graphics quality and performance is important to our customers, and now the GeForce GTX 200 GPUs are bringing something else into the mix. By using the GPU to enhance everyday applications such as video encoding and manipulating photos, HP Blackbird 002 is one of the most cutting-edge PC platforms ever designed."

Graphics Beyond Gaming
One of the most powerful processors in the PC is the GPU. Rendering 3D images in real-time is just about the most mathematically intensive task your PC will ever undertake, but it's not the only one. As PC applications become increasingly visual, many ordinary tasks will benefit from the graphics horsepower provided by the GPU, including encoding and playing high-definition videos, editing photos, getting driving directions off the Internet, or simply running a new operating system like Windows Vista.

"Millions of users around the world know how time consuming it is to convert their home videos for use on video sharing sites such as YouTube or for downloading to popular media players such as the iPod," said Sam Blackman, CEO of Elemental Technologies. "Elemental has developed the BadaBOOM™ Media Converter, a consumer video application scheduled for release in August. By taking advantage of the massively parallel, general-purpose computing architecture of a GeForce GPU, we are able to transcode high-quality video 18 times faster than with CPU-only implementations. This unprecedented performance scaling is the reason why we have made sure that our RapiHDTM Video Platform takes advantage of NVIDIA GPUs."

By recognizing that the value of a GPU transcends gaming, an increasing number of applications are also being written that use the GPU for straight, non-graphical computational tasks. For example, Stanford University's distributed computing computational program Folding@Home, combines the computing horsepower of millions of consumer GPUs to simulate protein folding to help find cures for diseases such as Alzheimer's or Parkinson's. With the computing processing power of the GeForce GTX family, applications such as Folding@Home and others can run upwards of 140 times faster on an NVIDIA general-purpose parallel processor than on some of today's traditional CPUs.

Gaming That's Beyond
The CUDA general-purpose parallel processing mode will usher in a new generation of ultra realistic games. Developers can use the supercomputing power of the "CUDA Computing" mode to simulate realistic, physically accurate effects then render beautiful images using the "GeForce GPU" mode. NVIDIA GPUs are also the only ones to support PhysX™ technology, the world's most pervasive physics engine that is already delivering dynamic 3D realism to more than 140 games across multiple platforms, and is being used by more than 25,000 developers worldwide. With PhysX, developers can incorporate effects such as rigid body dynamics, collision detection, and cloth simulation that dramatically change the way the games are played and how the on-screen stories unfold, and then accelerate those effects using the processing power of the GPU.

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Toshiba's New 1.8-inch HDD Achieves 160GB

Monday, 16 June 2008 9:12 AM

Toshiba's New 1.8-inch HDD Achieves 160GB, the Industry's Largest*1 Storage Capacity for Drive with a Serial ATA Interface

 

Taken from the Toshiba website.

Toshiba Corporation today announced a new line-up of 1.8-inch hard disk drives (HDD) adopting a serial ATA interface, including the industry's first*1 drive of this type with a capacity of 160 gigabytes. The new 160GB drive, MK1617GSG, and an 80GB drive, MK8017GSG, will enter mass production in August.

Toshiba's new 1.8-inch HDDs boost interface speed to 1.5Gbps and offer a rotation speed of 5,400 rpm, faster than the current generation of Toshiba 1.8-inch HDD (MK1214GAH, parallel ATA, 120GB). By realizing the industry's first 160GB 1.8-inch drive with a serial ATA interface, Toshiba assures that mobile PCs will be able to meet the most demanding user needs.

The new MK1617GSG drive is more environmentally efficient than Toshiba's current MK1216GSG (120GB) model, and raises energy consumption efficiency, as defined under the Japanese legal standard, to 0.00281W/GB, a 25% improvement. The drive improves the maximum internal data transfer rate by approximately 17%, and supports faster data access in reading and writing that enhances overall performance.

Alongside Toshiba's 1.8-inch HDD of 80GB and 120GB serial ATA interface drives already in the market, the new drives will provide product manufacturers with a broad line-up that supports diverse applications. The new drives will also contribute to achievement of environmentally conscious products in full compliance with the EU's RoHS directive*2.

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